2011-02-21, 10:16 PM
Index Wrote:So the general consensus is that Pallies (and Heroes) make the best UAs, right? If so, under which circumstances can SD be more useful than Blast and ACB?
I think it's best used to attack above, below, and behind the paladin. When used with no charges, it's a grand total of 1000% damage, which means paladins can actually have an attack that's still strong without being charged. Also, if the enemy is holy weak mob ACB will do 1046.4% damage with a holy+lightning combination, whereas SD will deal 2180% damage with the same combination; however, SD doesn't hit 7 enemies like ACB does. So Soul Driver is stronger than ACB, but it's not as fast and it doesn't hit as many enemies, which mostly means it's at the height of its usefulness at level 100 when the paladin only had the regular version of Charged Blow which can only deal up to 747% damage to 4 enemies, while Driver can reach 2075% damage against 5 enemies.
Against a single holy weak enemy using a combination of Holy+Lightning, Blast can deal 1857.36% damage without crits, and up to 2786.04% damage with 3 crits of 150% damage multiplication (max critical damage). So in this event, there is no real reason to be using Soul Driver since blast can deal more damage and has a shorter delay.

