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[Draft] Guide for the DEXless Sin (Scrolled for LUK!)
#35
RoxStarz Wrote:One avenger gives you the ability to aggro groups of monsters. It is a worthwhile investment to put your 1st sp into it. You aren't going to really use shadow partner until its maxed anyways, and putting that 1 sp into avenger won't change how soon you go from 1 min to 2 min to 3 min shadow partner. The bump points are 11 and 21. The 1 extra skill point into shadow partner would put you at 10 shadow partner then 13 shadow partner, 19 shadow partner then 22 shadow partner. 2% more dmg later in the build progression for a skill that you aren't going to use until its maxed anyways is hardly enough reason to not get 1 avenger.

I dont know about you, but I used 21 SP at viking/dt before. Now, there're better training grounds, so I dont see the need to group monsters together in places like hoodoo etc. Also, mobbing IMO is a joke for early hermithood. We have nothing but L7 for attack, and mobbing a group of strong monsters (for that level) like viking without proper sniping spots is IMO not a good idea until at least you have maxed SP. Otherwise, mobbing a 1-2hko monsters is a waste, since you can probably kill them faster without mobbing.

The thing with SP is that if you're going pure SP, at level 78, you're doing 1% more damage than those with 1 avenger. At level 79, you're doing 2% more damage, and I dont know about you, but IMO, that's alot, especially for a dexless sin. Further more, from what I can see, avenger is mostly just for show in the first 10 hermit levels. I cant really find a situation where 1 avenger stands out.

Edit:

As for early sin build, I would just max L7 ASAP as a dexless sin. The reason for that is you generally have enough money for pots nowaday. Back in the old days, where L7 was in its old format, I survived unfunded going L7 first easily. We all know L7 relies on luck and weapon attack, and it has its own mastery, something no other class has. Only mages come close with their m-claw. You need to capitalize on that benefit ASAP especially for dexless as you can get amazing damages very early. After that, I would go for keen eyes (extending the range), and then max DS and then Nimble body to 10 (not including any prereqs).
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[Draft] Guide for the DEXless Sin (Scrolled for LUK!) - by GummyBear - 2008-09-24, 08:44 PM

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