2008-09-24, 06:45 PM
Butterfli already quit.
Agreed. Actually, this game isn't fun. In my opinion, it's just addicting. The nonstop wanting of going to the next level, yearning to see higher damage, and more skills...it'll just drive anyone to addiction.
Personally, I've spent $25 on this game, but that was back when I was an immature idiot. I'm not planning to spend any more nx ever again unless I get it for free. In fact, right now I'm trying to prove that a dexless assassin can be unfunded and nxless but still reach a decent level. Even if the gap between the nxless and nxed is wide, so what? It's only time. I don't care that I have to spend twice as much time selling items. I don't care I have to spend twice as much time leveling. I don't care I have to make up the experience that I die in. In fact, the more time, the more enjoyable the experience (could be arguable). One day, I can proudly look at a nxed in the eye and proudly say I'm the same level.
And about the quests. Yes, they have hardly any reward. But people still complete them. Why? The reward doesn't freaking matter. As long as you have fun doing the quest, as Isaac and Felix have done (I think), it does not matter what the reward is. The storyline for the quests is sometimes epic, such as Ariant and Crimsonwood Keep. In fact, they serve the "break from training."
Agreed. Actually, this game isn't fun. In my opinion, it's just addicting. The nonstop wanting of going to the next level, yearning to see higher damage, and more skills...it'll just drive anyone to addiction.
Personally, I've spent $25 on this game, but that was back when I was an immature idiot. I'm not planning to spend any more nx ever again unless I get it for free. In fact, right now I'm trying to prove that a dexless assassin can be unfunded and nxless but still reach a decent level. Even if the gap between the nxless and nxed is wide, so what? It's only time. I don't care that I have to spend twice as much time selling items. I don't care I have to spend twice as much time leveling. I don't care I have to make up the experience that I die in. In fact, the more time, the more enjoyable the experience (could be arguable). One day, I can proudly look at a nxed in the eye and proudly say I'm the same level.
And about the quests. Yes, they have hardly any reward. But people still complete them. Why? The reward doesn't freaking matter. As long as you have fun doing the quest, as Isaac and Felix have done (I think), it does not matter what the reward is. The storyline for the quests is sometimes epic, such as Ariant and Crimsonwood Keep. In fact, they serve the "break from training."

