2011-02-16, 11:54 AM
Locked Wrote:1. Boomerang Step's damage increase is multiplicative, not additive.
2. Shadow Partner reflects these changes.
3. Meso Mastery has the same effect.
4. Meso Explosion can critical.
5. Assaulter ignores some defence, not sure on how much.
I'll give more inputs as I read more into it.
PS: Sharp Eyes is garbage.
More pointers I've found.
Defence ignored is calculated as PDR * defence ignore%. Consider this variable Y.
Damage is calculated as [((Damage Range*Skill%)*Critical)*Y]* DamageInc.
Damage increase is the damage increased through weapons (Boss damage, total damage.) These are additive and not multiplicative.
Criticals range from 1.2-1.5x, 1.2-1.65x if decent SE is counted.
If a boss casts Super Weapon Defence a lot, then you should probably bring 3 warriors. Just saying, magic crash is diamonds.
So you're saying that you multiply by .3, then add that .3x to your damage? Essentially, that 30% Boss Damage ignores PDR?

