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Everything you need to know about heroes, and more
#12
looking for something a little more solid than a fact about how to make a triangle distribution. how do you know the game takes those two (randomed) numbers and multiplies them instead of multiplying minRange * critmin and maxRange * critmax and then selecting a single random number from the new range?
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Everything you need to know about heroes, and more - by modular - 2011-02-08, 07:52 PM

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