2011-02-08, 10:55 AM
Ok basically we can break down the dpm of the mechanics into a few parts.
1. AF- 11 buff - 20% dmg for 80 sec - 300% self destruct
2. Satellites + robot mastery + safety satellite = 260% - can be summoned indefinitely
3. Rock n shock/ (Bots n tots ) - 250% - 3 coils - 45 sec and 3 robots - 45 sec - 500%
4. extreme mech - adds 50 wa and 70% mastery (passive) / mechanic mastery - adds 20 wa 50% mastery?
5. Mech missile tank - adds 30% crit - swaps between siege mode for 5 sec and 10 sec in tank mode.
Maybe we can start from part 5- the mech missile tank part.
1. AF- 11 buff - 20% dmg for 80 sec - 300% self destruct
2. Satellites + robot mastery + safety satellite = 260% - can be summoned indefinitely
3. Rock n shock/ (Bots n tots ) - 250% - 3 coils - 45 sec and 3 robots - 45 sec - 500%
4. extreme mech - adds 50 wa and 70% mastery (passive) / mechanic mastery - adds 20 wa 50% mastery?
5. Mech missile tank - adds 30% crit - swaps between siege mode for 5 sec and 10 sec in tank mode.
Maybe we can start from part 5- the mech missile tank part.

