2011-02-07, 07:02 PM
Everything seems to fit without critical. But yeah, like Stereo, this is only the problem with advanced combo and enrage, and perhaps even skills the boost certain skill damage by +%s, like passive boosts on shadowers, perhaps corsair's homing, etc. Remember how critical used to be (brandish % * advanced combo + critical %)? This is exactly what's happening again except I just can't seem to get a number close to the theoretical max at all. I just need like a critical potion of something, but a 20% crit weapon will be nice since I can sharp eyes myself, 10% crit ring, and passive 5%. Testing non crit isn't bad, since it's just uniform distribution, but with crit it's triangular and the chance of hitting high end just pummels.

