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Everything you need to know about heroes, and more
#2
Jellyflower Wrote:Range - 85250

[video=youtube;TKOplvgbKnw]http://www.youtube.com/watch?v=TKOplvgbKnw[/video]

Highest
1:22 - 72864? crit
2:56 - 574850 non crit
21:26 - 942096 non crit
can't check highest crit, hits beyond cap

Too lazy to check for lowest damage, maybe someone else can.

Some facts (arguable facts):
48% combat mastery + 15% ignore defense on axe = 63%
PDrate: 0.5 -> 0.35 due to threaten, yes it lowers PDrate, I'll certain that it does I'm almost sure it's multiplicative too and full effect, I tried doing half PDrate reduction like how power guard only reduces 25% touch damage at bosses, but it won't fit the data.
0.35 + 0.65 x 0.63 = 0.8705

214% (IS) x 210% (advanced combo) x 1.3 (boss damage) x 1.08 (total damage) x 1.25 (chance attack, yes, threaten's acc reduction counts as blind) x 0.8705 (PDrate) = 6.8656x multiplier

85250 x 6.8656 = 585293 (compared to 574850)
85250 x 6.8656 x (2.1 + 0.65) / 2.1 = 766455 (compared to 72864x)
85250 x 6.8656 x 1.64 (enrage) = 959880 (compared to 942096)

If I treat boss damage and total damage as additive,

585293 x 1.38 / (1.3 x 1.08) = 575287 (compared to 574850)
766455 x 1.38 / (1.3 x 1.08) = 753353 (compared to 72864x)
959880 x x 1.38 / (1.3 x 1.08) = 943471 (compared to 942096)

Which leads me to believe they are additive. Yes I was the one that said they were multiplicative pre-BB, but it could have just been the different defense formula. Critical formula is still off, I just can't seem to figure it out.

Maybe some of you have better eyes than I do picking out damage. Let me know and see what you think.

Hi, I believe the additive aspect is somewhat closer to the observed data as, it is not that easy for the randomized function to hit the max dmg, since the damage range is continuous and not discrete ( maybe becomes discrete after rounding off those decimals, or using floor or ceiling functions...)

(note the range is 59675 - 85250, which gives a range of 25 575.)

Now supposed we have a step function with 25 575 steps.
The probability of falling into the last step is 1/25 575 = 0.00003910.
This means that the probability of your dmg showing the maxed dmg as in 943471 is 0.00003910.

Which means that the margin of error from the observed data is very small.

585293 x 1.38 / (1.3 x 1.08) = 575287 (compared to 574850)
766455 x 1.38 / (1.3 x 1.08) = 753353 (compared to 72864x)
959880 x x 1.38 / (1.3 x 1.08) = 943471 (compared to 942096)

However, I am not sure about the pdr formula part, could we verify the pdr part, by trying it out on say zak ,czak and other stuffs with different pdr.

On a side note,

A late gratz on getting a ignore pdr of 15% on your axe coupled with bossing 30.

That was real awesome, by the way, how much cube did you use to achieve that?
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Everything you need to know about heroes, and more - by sw2009 - 2011-02-06, 02:12 PM

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