2011-02-05, 12:08 PM
As you add in more complex effects as trying to find out the cheapest way to scroll a certain item to certain stats considering you have at your disposal a group of N different types of scrolls with success/boom/price all different things start to get interesting.
I believe someone somewhere had made a page that calculated the cheapest way to achieve what you wanted.
I believe someone somewhere had made a page that calculated the cheapest way to achieve what you wanted.

