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So how does TT's Armor Reduction Property Work?
#1
Is it additive or multiplicative? Either way, it doesn't seem to really make much sense to me. Let's take a look here:

[Image: calculationsoff.jpg]

Provided my sucky damage range: 18691
And provided I have max TT: 250%
And provided that critical hits max at 150% for thieves (Crit Mastery only raises minimum crit damage)

18691 * 2.5 * 1.5 = 70091

These monsters have a PDRate of 5% so I should have maxed 66586 a star on them barring no w.def property from TT30.

If TT30's -15% trait is multiplicative, the PDRate should be 4.25, making the max star 67112.

If TT30's -15% trait is additive, the PDRate should be -10%, making the max star 77100.

Now, I've seen TT30 for me hit as high as 75k with that damage range (my range hasn't changed at all the past few levels since I'm saving AP for HP washing) but never 76-77k. My only guess is that I'm unlucky and never saw it or that Maple is boring enough to have caught me off guard at times.

So does this mean the PDRate reduction is additive and can make PDRate go into the negative? If so, that's pretty wow... But once again, I never saw it reach 76k-77k so I can't say for sure.

What are your thoughts/comments?

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This is my supposed hypothesis on how the formula works:

http://www.southperry.net/showthread.php...post659790
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So how does TT's Armor Reduction Property Work? - by ShanghaiDizzy - 2011-02-04, 10:21 PM

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