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Spheres in Cubes
#9
Ooh, while in the shower...

You can write a piecewise continuous function to describe behavior for all positive values:

0 <= k <= sqrt(3) - 1
g(k) = a linear function going through the 2 points (0, pi/6) and f(sqrt(3) - 1)
g = pi/6 + k * [ f(sqrt(3)-1) - pi/6 ] / [sqrt(3) - 1]

sqrt(3) - 1 <= k <= 1/[sqrt(3)-1]
f(k)

1/[sqrt(3)-1] <= k < inf
1/g
pi/6 + [sqrt(3) - 1] / (k * [ f(sqrt(3)-1) - pi/6 ])


This function has the property of f(1/k) = f(k) like you want and properly describes it all without any nonphysical nonsense.
(I finally understood why pi/6 is the desired answer for f(0)... Just like you would expect from that picture)

edit: 1 final session of pondering ...

1/g approaches 0 at infinity and we want to construct it such that we approach pi/6. The concept remains that it's an inverse function to g, but I need to be more careful about dealing with the constant.

edit2: @ below

Ah yes indeed, see I was thinking in terms of efficiency decreasing linearly with volume, and skipping over the fact that k^3 is proportional to volume.
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Messages In This Thread
Spheres in Cubes - by 2147483647 - 2011-01-26, 12:44 AM
Spheres in Cubes - by XTOTHEL - 2011-01-26, 12:54 AM
Spheres in Cubes - by Cyadd - 2011-01-26, 12:59 AM
Spheres in Cubes - by 2147483647 - 2011-01-26, 01:00 AM
Spheres in Cubes - by XTOTHEL - 2011-01-26, 01:22 AM
Spheres in Cubes - by modular - 2011-01-26, 02:18 AM
Spheres in Cubes - by Russt - 2011-01-26, 02:51 AM
Spheres in Cubes - by 2147483647 - 2011-01-26, 02:55 AM
Spheres in Cubes - by modular - 2011-01-26, 09:31 AM
Spheres in Cubes - by 2147483647 - 2011-01-29, 12:05 AM

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