2011-01-26, 04:09 AM
Hey I was thinking about this skill build recently and wanted to know what you guys thought about it.
Since SE doesnt add additional damage like before, concentrate stacks with attack pots, and had its cooldown reduced to 5 minutes (with 1 minute inbetween casts at level 26), I was thinking that perhaps going this sort of build might be good?
120: BE 1, Hurri 1, DB 1
121: Phoenix 1, Conc 1, BE 2
122: SE 3
123: SE 5, BE 3
124: SE 6, BE 5
125: SE 7, BE 7
126: SE 10
127 -> 133: BE +3
134: BE 29, Conc 3( 2 mins + 20s/8 atk)
135: Conc 6 (2mins + 40s s./11 atk)
136: Conc 9 (14atk)
137: Conc 12(3mins./17 atk)
138: Conc 15(20 att)
139: Conc 18(3mins 20s./23 att)
140: Conc 21(26att.)
141: Conc 24(3 mins 40s/29 att.)
142: Conc 26(4 mins/31 att.), SE 11
143: -> Max Hurri/SE
Max MW
The reason I was thinking to put Conc above SE was that Conc affects all of your attacks and stacks with your attack pots. SE works with all your skills as well but grows slowly, plus criticals are based by chance while attack is definite added damage. But I dont really know the damage formula in this game and how its changed...but I find some of my biggest damage increases are affected by my total attack. I could be wrong though since I'm an old school beta player, and I'm only now returning to the game after all this time...any thoughts?
Since SE doesnt add additional damage like before, concentrate stacks with attack pots, and had its cooldown reduced to 5 minutes (with 1 minute inbetween casts at level 26), I was thinking that perhaps going this sort of build might be good?
120: BE 1, Hurri 1, DB 1
121: Phoenix 1, Conc 1, BE 2
122: SE 3
123: SE 5, BE 3
124: SE 6, BE 5
125: SE 7, BE 7
126: SE 10
127 -> 133: BE +3
134: BE 29, Conc 3( 2 mins + 20s/8 atk)
135: Conc 6 (2mins + 40s s./11 atk)
136: Conc 9 (14atk)
137: Conc 12(3mins./17 atk)
138: Conc 15(20 att)
139: Conc 18(3mins 20s./23 att)
140: Conc 21(26att.)
141: Conc 24(3 mins 40s/29 att.)
142: Conc 26(4 mins/31 att.), SE 11
143: -> Max Hurri/SE
Max MW
The reason I was thinking to put Conc above SE was that Conc affects all of your attacks and stacks with your attack pots. SE works with all your skills as well but grows slowly, plus criticals are based by chance while attack is definite added damage. But I dont really know the damage formula in this game and how its changed...but I find some of my biggest damage increases are affected by my total attack. I could be wrong though since I'm an old school beta player, and I'm only now returning to the game after all this time...any thoughts?

