2011-01-25, 10:56 PM
Zenkat Wrote:Because there are times and places for both. On short maps with close platforms where a hammer can hit both (like captains), hammer is awesome. On other maps where you're rushing a platform together and wanting to finish them off (AND it takes more than one hammer to do it), you're better off with punch (like i'm doing in DTs right now). Why? Because hammer tosses them in the air giving an unnecessary delay before you can hammer them again. Punch is just better when it takes more than one attack to finish them as it's much more spammable.
I don't see it. Even with Punch Launcher max I kill mobs quicker with Atomic. All you have to do to get around Hammer pushing them up in the air is to jump up yourself. Atomic does considerably more damage for me, so it kills the mobs quicker for me. No matter what type of map I'm training on. From Lv73 to 109 I trained on completely flat maps (aside from short stints are Kru/Capt), where all I'd do is Drill and Flame/Atomic depending on if I could 100% hit them yet or not. I just went to Ghost Pirates to see how I like it there, and with Flamethrower I do quite a bit of damage on them with it due to their fire weakness, so I'll be here until I can go to DGP.
Locked Wrote:Well, I have another question.I'd max Satellite. I don't know why you wouldn't have it max already. Was the third thing I maxed. It's a permanent summon that does x3 damage at max. Then Acceleration, and after that whatever you want, really.
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What should I max? I don't use Punch Launcher a lot, which is why there aren't any points in it yet.

