2011-01-25, 03:48 PM
(This post was last modified: 2011-01-25, 06:53 PM by Kaasoljoyyx.)
Speed in tank mode is 120/100
If you are in proto mode + siege mode, you are using siege mode [1] on hs.net
If you are in tank mode + siege mode, you are using siege mode [2] on hs.net
While in tank mode, siege mode gets +30% bonus damage. You should never ever use siege mode in proto mode once you get 1 missile tank
If you have X points into siege mode from 3rd, you have the same X points in siege mode [2]. It's just a hidden skill and you cannot add points to it
And I still prefer punch to hammer because
- Everything is in front of me when using drill
- It's stronger so i can usually 1hko
* After testing a bit, I think hammer is stronger due to the 30% ignore def. Now depending on where I train/the situation, i'll use hammer or punch if stuff is too far or close by
- If i don't 1hko, i don't have that dumb annoying glitch where spamming hammer won't get any monsters except for the 1st one
- I think its faster but I'm not sure. Haven't bothered to look up delay speeds
If you are in proto mode + siege mode, you are using siege mode [1] on hs.net
If you are in tank mode + siege mode, you are using siege mode [2] on hs.net
While in tank mode, siege mode gets +30% bonus damage. You should never ever use siege mode in proto mode once you get 1 missile tank
If you have X points into siege mode from 3rd, you have the same X points in siege mode [2]. It's just a hidden skill and you cannot add points to it
And I still prefer punch to hammer because
- Everything is in front of me when using drill
* After testing a bit, I think hammer is stronger due to the 30% ignore def. Now depending on where I train/the situation, i'll use hammer or punch if stuff is too far or close by
- If i don't 1hko, i don't have that dumb annoying glitch where spamming hammer won't get any monsters except for the 1st one
- I think its faster but I'm not sure. Haven't bothered to look up delay speeds

