2011-01-24, 03:50 AM
Quote:Instead, were now spending two or three months doing nothing[/B].I misread the first line. Or maybe it wasn't being misread.
So they're really just taking a month as a breather.
Quote:Sometimes well have an idea for an event or a contest or a sale that just cant be done because we dont have the time to properly implement it.Seriously?
Quote:Then theres the issue of bugs. All those maintenances meant lost time we could have been using to fix bugs before they are released. The result has been some less-than-stable patches and unfortunate game glitches.Maintenance to fix stuff, is GOOD. Because you FIX stuff. All these hacks and glitches still persist. Fix those instead? How about canceling a patch or make a filler patch for stuff? Oh, don't forget, maintenance and such already get delayed. There's no real issue if you already delayed it/if you delay it/delay it more. There's only a problem with it if there's something like the evolving ring event.
Quote:There was simply never enough development time! Since everything had to fit into that month-long patch cycle, creating exclusive content became prohibitively difficult.Well, there's your Masteria, folks.
A big game comes with big responsibility, they're perfectly prepared to handle MS! /sarcasm
That, and if they're understaffed... weren't things better earlier? Like they had, what, 3-6 different GMs who world hop and such, and do stuff/smega? What happened to that?

