2011-01-22, 01:40 AM
Anonymous Moose Wrote:Tedious doesnt begin to describe those games. I think I'll just stick with the classics, and TP.
>He prefers Twilight Princess, the most linear Zelda, over Wind Waker, the most nonlinear Zelda.
I'm trying to convince myself that you are not serious, but I think you're forreal. Traveling in Twilight Princess was nothing more than riding that dumb wannabe Epona through the most bland and boring terrain to ever be seen in a Zelda game. It was as if the developers didn't want to push back the release date any more so they said "Let's just forget about side quests and while we're at it, let's just remove anything that could lead to the player adventuring away from the main story". When I reached Castle Town I was convinced that this was the case. It was depressing to see that OOT's Castle Town, a game nearly ten years older, had more life to its environment than the overhyped "Next gen Zelda". I still can't get over how HUGE Hyrule Field was and how there was literally nothing there. Why would they do something like that?

