Sorry it has taken me so long to get back to responding to this post. Here is the specific part of your guide that I consider incorrect.
Question: I'm a dexless claw user. But I want to know if I can get more damage by convert to a dex claw?
Answer: If you are a dexless thief and want to convert to low dex or low dex extreme, you should consider the most important thing: is the watk boost from the dex claw worth it to compensate for the fact that you need addition dex? You can find this answer for yourself using the luk vs watk ratio (previously discussed and exemplified in section 3."Luk vs. watk Ratio". Or you just plug in numbers with the lucky seven damage formula. Or if you're lazy like me, use a damage calculator.
Until more dexless claws are released to the game, the state of maple global at the moment favors low dex players. Dexless claws are limited by the most important stat of the thief: watk. Claws that require dex will provide more watk because they have a high level requirement, which also gives them a higher base watk. The supply of dexless claws are also limited; there can only be so much to scroll and fail or scroll and finish that the supply of the most important dexless claw (the skanda, night raven claw) will run out; thus dexless thieves holding dexless claws will have to seek another way to obtain additional watk because the claw will no long supply more watk. The ultimate answer however, it still simply "the thief that has more luk and more watk will do more damage".
I don't even know where to begin here, but lets go back to the mythical lvl 110. Why do I choose lvl 110? Because it is currently the last lvl that a normal build Hermit would add dex to be able to wear a claw. From that point on it would be all put into luk, the same as the dexless user would.
At lvl 110 the dexless would have 542 luk and the normal dex would have 125 less luk, as it takes 150 dex to equip the dragon sleve. So 417 luk. Now we plug these numbers into the dmg formula. Maximum damage = (5.0 x LUK/100) x Weapon Atk
(5.0 x 542/100) x 4 = 108.4
(5.0 x 417/100) x 5 = 104.25
You can double check my math, but if I did it right, I have very clearly shown that a dexless sin needs about 80% as much W.ATT at lvl 110 as a normal sin to do about the same amount of dmg.
"Until more dexless claws are released to the game, the state of maple global at the moment favors low dex players."
OK, lets get to your low dex favored players. Unless you are talking about the 25 dex, dragon sleve weilding, low dex assassin I believe that your statement is misleading. It costs millions and millions of mesos to buy or scroll decent dex equips. If you are comparing a low dex character that cost 1 billion mesos to build compared to a dexless assassin that cost 20 million to build, then yes I agree that the low dex will be a bit stronger. If you give the dexless 1 billion mesos to spend on upgrading w.att you will find that spending the money on more w.att is a better investment than spending it on dex.
When does a dexless player lose its luster? We have already decided it isnt before lvl 100, so we won't discuss that scenario. Dexless is a paradox, it is cheap to be insanely powerful in the early lvls, and then it becomes extremely expensive to become insanely powerful in the higher lvls. When you get to lvl 110, 120, or so if you can't afford to buy powerful stars, capes, gloves, et cetera, you will be better off converting to a low dex build. And the dexless is set up very well to convert to a premium low dex build, because the dexless will know exactly how much dex it will have to add.
We all know that everyone agrees 25 dex with equips to allow the most powerful claws is the ultimate combination. For a rich dexless it won't require any a.p resets to achieve that situation, for any other build it will require a.p resets.
Also, on the note of the dexless Raven claw. It is from an exchange quest. It isn't going away. It is starting to show up, and dexless sins with a bit of determination should be able to get their own for free. You need to throw any build or accomplishment list before May of 2008 out the window because with the release of the Maple Skanda, and now the Raven Claws, it has altered the whole assassin landscape.
Also, there are a ton of event claws out there, and more will be coming next May. It may get harder to find them come Febuary and March, but right now I am still holding onto my inventory of Skandas cuz the price is too low to sell still.
P.S. I am not trying to get in an arguement with you. I am just trying to educate you on the dexless build and throw out some ideas so that you can make a quality guide.
Question: I'm a dexless claw user. But I want to know if I can get more damage by convert to a dex claw?
Answer: If you are a dexless thief and want to convert to low dex or low dex extreme, you should consider the most important thing: is the watk boost from the dex claw worth it to compensate for the fact that you need addition dex? You can find this answer for yourself using the luk vs watk ratio (previously discussed and exemplified in section 3."Luk vs. watk Ratio". Or you just plug in numbers with the lucky seven damage formula. Or if you're lazy like me, use a damage calculator.
Until more dexless claws are released to the game, the state of maple global at the moment favors low dex players. Dexless claws are limited by the most important stat of the thief: watk. Claws that require dex will provide more watk because they have a high level requirement, which also gives them a higher base watk. The supply of dexless claws are also limited; there can only be so much to scroll and fail or scroll and finish that the supply of the most important dexless claw (the skanda, night raven claw) will run out; thus dexless thieves holding dexless claws will have to seek another way to obtain additional watk because the claw will no long supply more watk. The ultimate answer however, it still simply "the thief that has more luk and more watk will do more damage".
I don't even know where to begin here, but lets go back to the mythical lvl 110. Why do I choose lvl 110? Because it is currently the last lvl that a normal build Hermit would add dex to be able to wear a claw. From that point on it would be all put into luk, the same as the dexless user would.
At lvl 110 the dexless would have 542 luk and the normal dex would have 125 less luk, as it takes 150 dex to equip the dragon sleve. So 417 luk. Now we plug these numbers into the dmg formula. Maximum damage = (5.0 x LUK/100) x Weapon Atk
(5.0 x 542/100) x 4 = 108.4
(5.0 x 417/100) x 5 = 104.25
You can double check my math, but if I did it right, I have very clearly shown that a dexless sin needs about 80% as much W.ATT at lvl 110 as a normal sin to do about the same amount of dmg.
"Until more dexless claws are released to the game, the state of maple global at the moment favors low dex players."
OK, lets get to your low dex favored players. Unless you are talking about the 25 dex, dragon sleve weilding, low dex assassin I believe that your statement is misleading. It costs millions and millions of mesos to buy or scroll decent dex equips. If you are comparing a low dex character that cost 1 billion mesos to build compared to a dexless assassin that cost 20 million to build, then yes I agree that the low dex will be a bit stronger. If you give the dexless 1 billion mesos to spend on upgrading w.att you will find that spending the money on more w.att is a better investment than spending it on dex.
When does a dexless player lose its luster? We have already decided it isnt before lvl 100, so we won't discuss that scenario. Dexless is a paradox, it is cheap to be insanely powerful in the early lvls, and then it becomes extremely expensive to become insanely powerful in the higher lvls. When you get to lvl 110, 120, or so if you can't afford to buy powerful stars, capes, gloves, et cetera, you will be better off converting to a low dex build. And the dexless is set up very well to convert to a premium low dex build, because the dexless will know exactly how much dex it will have to add.
We all know that everyone agrees 25 dex with equips to allow the most powerful claws is the ultimate combination. For a rich dexless it won't require any a.p resets to achieve that situation, for any other build it will require a.p resets.
Also, on the note of the dexless Raven claw. It is from an exchange quest. It isn't going away. It is starting to show up, and dexless sins with a bit of determination should be able to get their own for free. You need to throw any build or accomplishment list before May of 2008 out the window because with the release of the Maple Skanda, and now the Raven Claws, it has altered the whole assassin landscape.
Also, there are a ton of event claws out there, and more will be coming next May. It may get harder to find them come Febuary and March, but right now I am still holding onto my inventory of Skandas cuz the price is too low to sell still.
butterfli Wrote:Rox, you contradicted yourself a bit. You start out saying that "dexless winning in every phase" then go on to acknowledge that "dexless begins to lose their luster". I'm confused on what to debate for on my part lol.
So you know that a dexless starts out cheaper than low dex. I agree. I mentioned it in the 2nd question of the FAQ. Decent kandayos are not only cheaper than a dex claw and it's dex equipment needed, it's also more beneficial because you don't need dex.
So you base your calculations of dexless vs low dex off of level 110. I'm sure you're familiar with the phrase "at later levels, dexless lose". In fact, you even said it yourself that dexless lose their luster. 110, isn't quite there yet. Somewhere in the 140-160 is when you can really see the difference in dexless and low dex. Even at 130, a dexless skanda user can beat low dex. You can see and ask any high leveled NL in here and here. The dexless all range between levels 30-100. But all the high leveled ones are all low dex.
So you say this guide is biased and it discourages the dexless build. The raven claw looks like a sleeping giant to be honest. But that's all that it is for the moment--sleeping. Until someone figures out how to get it, it doesn't hold any threat to the low dex build.. yet. We might as well consider the level 120 level up timeless claw. Because that'll really give a good push to low dex too even if it's not available yet. That claw is worth discussing, but what's there to discuss if no one has seen, used or mostly importantly, experienced it yet? And I did mention it in the 3rd question of the FAQ.
All the things you say I omitted, I did mention in the FAQ.
P.S. I am not trying to get in an arguement with you. I am just trying to educate you on the dexless build and throw out some ideas so that you can make a quality guide.

