2011-01-18, 07:38 PM
Alilatias Wrote:Either that, or give Bowmasters an actual good mob skill in 4th job, since we're already outclassed by both Wild Hunters and Marksmen in both categories.
I can agree with that actually. Maybe give a 10 point skill that gives arrow rain a decent buff in damage, similar to a paladin's Advanced Charged Blow.
SolarBoy Wrote:Their worst time is in 1st job, and you want to make it even worse? No thanks.
The changes I suggested were mostly oriented toward appeasing the masses, but I do think that Wild Hunters need to have a smaller critical chance so that Vulcan doesn't completely outclass hurricane because of the crossbow's 15% higher damage. Also, I feel that if a Wild Hunter's servivability were to be nerfed, then other archers might not be so butthurt about it; they still have 15% more hp than other archers all the way up to fourth job, and then still have 5% more, but that's nowhere near the advantage of 30% more hp.
I also don't think that their first job is all that bad. Sure they only have a single target skill, but it's not like making it only 240% damage is all that bad when they'll still 1 to 2 hit kill all the monsters they train on.
Worthyness, you brought up some pretty good points, and I think allowing archers to walk with hurricane would help considerably!

