2011-01-17, 08:12 PM
With both Assassinate and Boomerang Step maxed:
[SIZE="1"](3 * (((1+ChargeSecs/2) * 560%
+ (((1+ChargeSecs/2) * 560%) * (0.625 * SPChargeSecs/2))))
+
(1 * (((1+ChargeSecs/2) * 710%) + (((1+ChargeSecs/2) * 710%) * (0.625 * SPChargeSecs/2))))[/SIZE]
First row = First 3 hits
Seconds row = 4th Hit
- ChargeSecs has a maximum of 8
- SPChargeSecs can't go below 2 and has a maximum of 8
- Assuming user has a 5% Critical Ring or better, so Assassinate critical is 100%
[SIZE="1"](3 * (((1+ChargeSecs/2) * 560%
+ (((1+ChargeSecs/2) * 560%) * (0.625 * SPChargeSecs/2)))) +
(1 * (((1+ChargeSecs/2) * 710%) + (((1+ChargeSecs/2) * 710%) * (0.625 * SPChargeSecs/2))))[/SIZE]
First row = First 3 hits
Seconds row = 4th Hit
- ChargeSecs has a maximum of 8
- SPChargeSecs can't go below 2 and has a maximum of 8
- Assuming user has a 5% Critical Ring or better, so Assassinate critical is 100%

