2011-01-16, 02:58 AM
ShiKage Wrote:You're about Vipers from YOUR shoes. You're pretty strong for a Viper, whether you think so or not. Think of it in everyone's view, especially the not-so-funded ones. Think of the ones that are JUST STARTING OUT as a Viper. Unlike most classes, who have a singular skill that serves the purpose of both grinding and bossing, Vipers don't have any good potential at bosses until way later on. Vipers have extremely slow development and are still the weakest class.
The only funding i have is from the money i've pumped into this game over the course of the past 2 years since i've had this character. None of it amounts to s'hit because the average player is WAY STRONGER THAN ME because of potential system. The average player my level has at LEAST 35-40% main stat, while i only have 18%. I am not strong. I am only just barely strong enough to do things people consider to require "significant" funding to pull off and the only reason i do such things is because i'm stubborn. (killing a boss for 3 hours for experience that is far less than what i would get training is pretty stubborn and stupid, but it's fun so i don't give a s'hit)
I don't really see the point of bringing up the ones just starting out. We're discussing advantages of this class, things that this class can pull off that others cannot or can compete with us with some difficulty. Vipers are slow in development i'll give you that but even so you're still completely ignoring the fact that DPS is completely irrelevant to the actual game. It's completely based on individual funding. And no i don't think their only potential is "way later on". We are perfectly capable of bossing early on and until then we still train well enough where getting to the point of maximum potential is not difficult.
ShiKage Wrote:YOU may be able to kill Papulatus in a single go, but not everyone can. I have trouble taking down Papulatus in under 3 minutes and I have a lot of attack bonuses from equipment and stuff, though I have not a single potential gear that would help me significantly. Anyone weaker doesn't have a chance of being able to sit there and wait for a 6 to be rolled to decided to face the boss.
And it's because you don't have anything potentialed that this argument doesn't really hold bearing. You're the only person i know who actually claims to not have a SINGLE potentialed item. The AVERAGE PLAYER is easily capable of doing the things i describe in my posts, and just because someone who is weaker cannot does not in any way make the class worse overall.
ShiKage Wrote:Vipers aren't effective at pinning or pushing bosses anywhere like they were before Big Bang. This means Warriors have the same ability. Rush has about the same exact delay time as Screw Punch. The last time I tried, Back Elbow isn't nearly as efficient at pushing or pinning bosses... It's not a good idea to rely on it.
How has their pinning and pushing abilities gotten worse at all? Barrage still auto-KB's and CSB/BSB still move bosses.
The only time i use BSB to push a boss is if i'm trying to avoid getting stunned at BGA. I'm not really seeing the advantage warriors have over buccaneers in terms of pinning bosses. Barrage is the only skill buccaneers have ever been known for that helps a group for pinning a boss.

