butterfli Wrote:i thought the 'balance' was that for levels <120, you have a great chance of doing a slash or swing rather than stab? since there are two slash animations but only one stab animation, that puts axes in the advantage that 66% of the time, they have a chance of dishing out bigger numbers.
Yes, sure, but this is MapleStory and percentages like that mean nothing, because the worst possibility tends to happen the most often, regardless of the 'actual' probability. This is the reason why 70% scrolls with their chance of breaking that is roughly the same rate as the success-rate as 10% scrolls break more than they work. Or so it seems, anyway.
And two, three, or four slashing PSes won't make up for that one stabbed Coma.
Quote:my i/l dropped cold beam and has maxed slow in the second job. slow is useless for i/l. with or without freezing. it just makes my i/l different from others but it really has no function.
Er, actually, dropping Cold Beam in favour of slow is by far the preferred build now. Cold Beam having more than the required end-of-job points is absolutely useless in the scheme of things, due to more than one point in it not having anything to do with the length of freezing and due to the fact that none of the best training areas make use of maxed Cold Beam, either. Slow on the other hand, works on non-immobile bosses. Now which sounds more appealing to you?
