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Idea for the improvement of Astaroth+Goetia Minions
#3
I fight Asta with a friend on Zenith nearly regularly, and I'll admit - they botched the effort on this. This boss was made to help newbies, but it failed in that regard.

Failed miserably.

Also, in mythology, Astaroth's serpent flies a bit - in Maple it does not. I could see the flight as sort of an all-screen attack - perhaps he uses it once every minute or so, to keep him from spamming it.

Here are some attack ideas I came up with just now:

Magic Arrow - Similar to the Spirit of Rock's stun arrow (which I hate, btw), if it hits, then you get stunned for about 2 seconds. Also, this would come out a little faster than Spirit of Rock's arrow. To avoid stunlock, he uses this often, but not constantly to where it becomes spam.

Poison Breath - If you read Astaroth's entry in the Goetia, he is noted to have a deadly, foul breath. I could see his Serpent doing something like this - perhaps a ranged dragon breath type attack that poisons on chance if it hits?

Mind Snare - A single target seduce attack, this one would keep you rooted in place, similar to a stun. Except unlike stun, you're just that - rooted to the spot, meaning no attacks will KB you.

Reaper's Impact - What I like to call his AoE zombify. I'd suggest Nexon keep this one in.

Meteor - A significantly weaker version of the F/P ultimate, except he'd have about a half a second longer cast time, and only use this once every 6 minutes.


Again, feel free to add to this.
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Idea for the improvement of Astaroth+Goetia Minions - by Corazon - 2011-01-11, 07:36 PM

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