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Alilatias' Crackpot Ideas Thread
#17
I was never that good with skill names. Or hell, names in general. It's why I haven't tried to name the Legends yet. Nor do I even want to. (The skill's original name was Crystal Eruption, before I decided to go overkill with the Geology theme, which may or may not have been a bad idea. You can see proof of it in Maping's first post, from before I edited the skills.) >_>

Maybe I could go with the earth theme as suggested earlier. I initally decided against it because it'd either require creation of a whole new element, or he'd be stuck with the generic poison theme again (and god would the F/P's rage). Fire was the next best thing that wasn't taken yet, and I tried to explain it by mentioning that his family was attuned to the element of fire (which I noted that it raised the eyebrows of some of the other NPCs when the Time Keeper decided to go Thief instead of mage or archer), although that's probably not a good enough reason.

I could have gone with a completely different route and make him Holy-based instead. I honestly don't know if that's so different it sucks or it's so different it's good. Then again, I could have just made him element-less too, but that seems quite boring, considering how Aran gets to wield ice and Evan gets to wield just about everything... Although one could argue that Fire is Evan's main element towards the end of the game. Hm.

The 'beginner' skills were just to start them off. The Archer Legend wouldn't really be able to function without the stances, as you have to activate the stances manually (they're like the Battlemage Auras in duration, and using one changes the key settings of your keyboard). Maybe I shouldn't have given the Weapon Attack and bonus lightning damage to the Archer Legend's stances (instead merging those effects with those already present in the 4th job stance mastery skill), and I could replace the Soul Arrow with the standard Recovery along with moving the Soul Arrow to 2nd job.

I'd think the Thief Legend's beginner skills would be justified though (except for the Endurance skill, I suppose it could be nerfed or replaced with the standard Nimble Feet, and I know his Sharp Object skill is quite redundant), seeing as he doesn't get a critical hit rate increase until 3rd job, not to mention that he doesn't gain any weapon attack from stars like Ilibis because his attacks don't use conventional throwing stars.

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EDIT: Thought a bit more about the Pirate Legend. Time to rant a little bit.

 Alilatias pretends to be a developer
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Messages In This Thread
Alilatias' Crackpot Ideas Thread - by Alilatias - 2011-01-06, 05:12 PM
Alilatias' Crackpot Ideas Thread - by Felicitates - 2011-01-06, 05:16 PM
Alilatias' Crackpot Ideas Thread - by Scaeva - 2011-01-06, 05:40 PM
Alilatias' Crackpot Ideas Thread - by Maping - 2011-01-06, 07:08 PM
Alilatias' Crackpot Ideas Thread - by RedRaven16 - 2011-01-06, 08:01 PM
Alilatias' Crackpot Ideas Thread - by Sorien - 2011-01-07, 05:16 AM
Alilatias' Crackpot Ideas Thread - by Xiger - 2011-01-07, 05:40 AM
Alilatias' Crackpot Ideas Thread - by Miek - 2011-01-08, 02:24 PM
Alilatias' Crackpot Ideas Thread - by Alilatias - 2011-01-08, 03:09 PM
Alilatias' Crackpot Ideas Thread - by Maping - 2011-01-08, 04:27 PM
Alilatias' Crackpot Ideas Thread - by Worthyness - 2011-01-09, 01:14 AM
Alilatias' Crackpot Ideas Thread - by Loose - 2011-01-09, 04:03 AM
Alilatias' Crackpot Ideas Thread - by Alilatias - 2011-01-09, 02:21 PM
Alilatias' Crackpot Ideas Thread - by Maping - 2011-01-09, 04:39 PM
Alilatias' Crackpot Ideas Thread - by Alilatias - 2011-01-10, 09:32 PM

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