2011-01-10, 06:55 AM
Sarah Wrote:I forgot how far you are. What's the matter with the castle theme?
Also a huge part of Suikoden fanaticism is the lore. So if you're not actually into that then you might be missing part of the point. Things like re-occuring characters and revisited areas, dialogue changes based on who's in your party, the Old Books, Clive and Elza's sub-plot.
The main story is a classic but the depth of the Suikoden world is where the real charm is.
Well, after I finish the game I'll look up some vids on the Clive story since I gave up on that from the onset since I'm more of an explorer and I didn't like the restrictions I read about as far as that is concerned. As for the castle theme, it's just too festive for the theme of your base. I dunno, but having it repeat so many times just got to me. I can't really explain it. And yes, I guess I can see the lore going on with true runes and the ones that were created below them, but I guess I haven't played enough of the franchise to see how it all plays out. I do like lore quite a bit actually; I was up for quite some time trying to figure out the entire back story of .Hack when I first played it. Albeit a completely different theme, I enjoy it when there is something that makes you think and draw the connections yourself. As I said, too early for a final opinion by quite a bit, but my current impression doesn't account for the game becoming as valuable as it has. Still a good game, just not $150 good.
Sorry for being vague in that last post. The bastard I was referring to was Luca.
As a side note to Suikoden, was there ever a side-scrolling game that played a heck of a lot like Maple in the Suikoden theme made in china? Years ago that friend of mine lent me a disk with an untranslated version of Suikoden 1 and something like that that could be played on PC. Obviously a rip of some sort, but I've never heard of that game outside of what I recall playing back then.

