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Nexon: "Mechanic is a well-balanced class"
#37
SwordStaker Wrote:To be honest..His damage is lackluster at best. How much you wanna bet if he just let his summons attack we would see that TONS of damage comes from the summons alone. I'm willing to bet.Then I could be wrong and he's powerful but that damage is something I see normally out of nls and shadowers.

200% from the tesla coils, 210% for each satellite, 500% damage per bomb-bot (3 bombs every 3 secs). I can't say for sure, but I would guess that's 1/3 of Mechanics damage :f6:

aslemn Wrote:Have you seen a Mechanic training? You just hold your "SHOOP DA WHOOP" laser, because it has a ridiculously wide range, that you just need to blast it one or two times to kill a whole mob. It's more likely "Open portal, move, LASER BLAST, move, LASER BLAST more, platform is empty, move to another platform through the portal you opened, more shoop da whooping".
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At least, Wild Hunters can alternate between their Hurricane, Crossroads, or that Ricochet Skill. Unlike Mechanics, who only have ONE skill by 4th job to use while training.

What happened to Rock 'n Shock, Bots 'n Tots, Rocket Booster and Drillhands? Also, the diversity of summons and mobilty skills allows each Mechanic to explore his/her own strategies based on the map layout. New map, new oportunity to find nice places for your summons and portals.

Of course, there's some maps where you can just shoop da whoop left, shoop the whoop right, use portal and repeat. Nexon should nerf Laser Blast max monsters hit down to 3, that would make Punch Launcher a second option for 4th job training (Laser to kill a few mobs, Punch to kill many mobs)
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Nexon: "Mechanic is a well-balanced class" - by ChaosH - 2011-01-08, 04:10 PM

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