2011-01-08, 06:39 AM
I love it! The first 50 levels are made abit too easy IMO, they should nerf those a bit and make questing more attractive, you just outlevel alot of quests too easely.
50-90 can't say :O
90-100 is still very easy, but slowly getting harder.
For 100-120 difficulty is perfect now. Not too slow but also not too fast. It still takes some hours every level. One negative point here are the ludibrium maps who are VERY crowded now, maybe they should make a minidungeon there.
For my high levelled chars, levelling became slower if you compare it to training 4 hours on 2x with some 4x, but I'm more than happy not to feel the urge to buy 2x cards anymore (I spend wayyyy less NX now without those things!!!). Compared to training on 1x, training did increase a bit (paladin: 12%->15%/hour). Those people talking about 2-3% an hour: I recorded 10%/h on my 154 BM and 8.6%/h on my 160 i/l-mage, and those don't have any godly equips or anything. You must be doing something wrong.
For the skill changes I was probably one of the lucky ones, having the most buffed classes: paladin and bandit, so very happy with that xD Only disappointment was hunters: Their new skill marksmanship didn't even manage to get me from 2 to 3-hit ko :^/ they're still too squichy to be fun.
But I was most suprised about priests, which turned out to be BEAST: Damage is more than decent, and HS got even better than it was before, like that was even possible.
Mages teleport mastery is fun to use and requires alot of skill to master, which is alot of fun
Also 4th job is alot more interesting now.
It's sad bossing shifted from 130-150 to 110-130 looking at pap, bf and anego. All that is left to do at 130+ with friends is zakum or scarlion, who are even more drama now with their 3 channel restriction.
50-90 can't say :O
90-100 is still very easy, but slowly getting harder.
For 100-120 difficulty is perfect now. Not too slow but also not too fast. It still takes some hours every level. One negative point here are the ludibrium maps who are VERY crowded now, maybe they should make a minidungeon there.
For my high levelled chars, levelling became slower if you compare it to training 4 hours on 2x with some 4x, but I'm more than happy not to feel the urge to buy 2x cards anymore (I spend wayyyy less NX now without those things!!!). Compared to training on 1x, training did increase a bit (paladin: 12%->15%/hour). Those people talking about 2-3% an hour: I recorded 10%/h on my 154 BM and 8.6%/h on my 160 i/l-mage, and those don't have any godly equips or anything. You must be doing something wrong.
For the skill changes I was probably one of the lucky ones, having the most buffed classes: paladin and bandit, so very happy with that xD Only disappointment was hunters: Their new skill marksmanship didn't even manage to get me from 2 to 3-hit ko :^/ they're still too squichy to be fun.
But I was most suprised about priests, which turned out to be BEAST: Damage is more than decent, and HS got even better than it was before, like that was even possible.
Mages teleport mastery is fun to use and requires alot of skill to master, which is alot of fun
Also 4th job is alot more interesting now.It's sad bossing shifted from 130-150 to 110-130 looking at pap, bf and anego. All that is left to do at 130+ with friends is zakum or scarlion, who are even more drama now with their 3 channel restriction.

