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[gMS]1 Month of Big Bang: Your thoughts/review now?
#38
In my opinon, Maple has been going downhill ever since the Potential System. Big Bang seemed kind of cool at first but now it just seems to have taken all challenge out of the game. Bosses like Anego, BGA, BGB, Grandpa Boss, Samurai, Royal Guard S and Bigfoot among other similar bosses where the only challenge was keeping them KB'd due to their high damage are now a joke. The only good part of this change is that greedy players can't monopolize them anymore because there are so many players killing them and leech sucks now anyway. The EXP change is nice, but it's just 1 step forward and 2 steps back because even though the EXP required to level is lower, the higher level monsters EXP was decreased some, family 2x Buff was lowered to 1.2x and 2x EXP cards were removed from the Cash Shop. As a result of this, lower levels such as 1-130 (and incidentally the largest portion of nexon's player base) are much easier and faster to level now but the higher levels are even harder to level at due to the lack of 4x EXP and ultimates.

When KMS received this patch, all you would hear about was how great Big Bang was and how it was going to fix several problems we have been having such as DC hacks and boss glitches. Both of these problems are still here and just as bad as ever. It's funny, someone a couple posts up mentioned how you can't really compare the Big Bang patch with private servers, but if you think about it that seems to be exactly what Nexon is trying to achieve with these recent updates. Take night lord's for example, last summer the strongest Night Lord in our server was hitting maybe 80k per star, now you see videos of players hitting 350k per star without apple, players are killing Horntail and Chaos Zakum solo on a daily basis for profit. I hate to imagine what maple will be like next summer. I for one happened to like having to get a large group to kill bosses such as Horntail. It made bossing more fun and it seemed like more of an achievement when you killed the boss.

The funniest part to me about the Big Bang is that Nexon actually found a way to make the game harder for most of the player base while making it seem like they were making things easier. I mean take a look at what they did to the EXP. They slightly lowered EXP given from most higher level monsters, significantly lowered EXP given from bosses, removed 2x EXP cards from the cash shop, lowered family buff to 1.2x and put a cooldown on ultimates. If nexon did this before we got the big bang, players would have raged. But since the big bang lowered the EXP required to level by a ton, it made Nexon look good. Look at what they did to the damage. They more than doubled most of our damage, but they put PDR on boss to increase the bosses HP and doubled / tripled the HP on most monsters. They also reset like over 100 of my quests that I spent countless hours on doing.

Maple disgusts me at the moment to be honest. I realize that games update and evolve and that's progress, it just doesn't seem like the same Maple I knew and enjoyed and to me Potential / Big Bang pretty much killed the fun of it.
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[gMS]1 Month of Big Bang: Your thoughts/review now? - by Xaorath - 2011-01-08, 03:27 AM

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