2011-01-06, 03:24 PM
Devil Wrote:For Dusk:Fixed, thanks. Also added Decent SE.
I know you haven't finished the xls file, but I saw a few important error in it, which boosts multiple classes DPS by quite a lot:
-> Only Night Lords were affected by Sharp Eyes now, that is, the (max) crit damage % increase was correct for all classes, but you forgot to update the SE critical -rate- increase of other classes. That row was "hidden" (see below).
-> Also, -all- secondary skills (Dragon Buster, Meso Explosion, Savage Blow, etc) are not linked to the correct cell,
Explanation: The cell in "Skills" F35 is linked to "Stats" F18, but it should be "Stats" F19 (all primary skills were already correctly linked this way).
-> Also you sort of hid the Stats F18 Row, maybe that's why you forgot to update it with the SE critrate boost.
Quote:-> Also Meso Explosion doesn't ignore wdef for 100%, I was browsing my zakum solo screenshots, and ME went below my normal minimum damage, I don't know if it ignores wdef partially, but for now I have put it at 0% (instead of 100%)
-> Also Meso Explosion seems to have +20% bonus damage when it criticals (+70% instead of +50% without SE, and +100% instead of 80% with SE)
I find your suggestions for how ME works to be incredibly bizarre. 20% bonus damage? Weren't you suggesting before that crits were additive? Isn't it more likely that it doesn't operate on the same formula as other attacks, or that Greed doesn't work the way we thought it did? ME is clearly wrong, but I'm not going to update it until I get definitive answers as to how it really works.
I'm currently adding in all the CO values, and implementing an easy way to compare total DPS for those of you who are annoyed by the summon damage not being included. I'll post an update when I'm done.


