2011-01-05, 07:06 AM
HellenzSin Wrote:\The other problem should be damage reflect, but most bosses don't active this kind of skill till like 10% hp left.
Edit: Mechanic's healing robot heals 50% HP after the balance patch mentioned above, even better than I thought. 15k hp for a 30k hp Paladin.
If DR is cast at specific moments then the paladin and DrK should be able to magic crash it properly (a 40 second window if coordinated properly) so that that doesnt happen. Likewise, fill the remaining to spots with Bishops and you'd have holy shield up for ideally 124 seconds out of every 140seconds (88% of the time. The bishops with maxed buff mastery would have it up on themselves 100% of the time). nullifing zombify and the other deadly spells for that long would be an immense help, i'd imagine, especially if the Bishops stay back to avoid damage and only get close for the occasional heal / buffs (using the mechs door to go back and forth, etc).

