2010-12-30, 11:42 PM
Well the % in kms is higher for most ppl but yea i can just increase it and it shouldn't change much the dmg cap between each class. But hero i was saying they can do 1bil after the 70% pdr easily with a superbe gear. I think varsityhero and nerola hit about 500k x 3 so 1.5 per slash plus FA. Dk is restricted to 1b. 1.5 per slash was on cht i think. Reason im examining the kmst skill updates is b/c we will eventualy get them and no point in sticking to old dps when they will disappear in a month or two. If i put intrepid slash at 210 and TT at 250. Then NLs are far below down the list. With kmst updatesw, Im totaly fine with the bm/sair/wh/MM/db/shad/battle mage/paladin/dk all seem good. They make sense at the numbers it shows. BUt hero has absolutely no weakness. It is an amazing already before big bang where heros were a lot weaker than nls and yet ppl made a lot of them bc of the talent it has. It is an amazing bossing class. With bb here heros doing like 40% higher dmg than nl at pb gonna influence everyone to make so many heros f3. What i think is a good balance between heros and all the other classes (NL included) is numbers look similar to them. Also mages need a much higher boost except battle mage since it has the 40% aura thing. Mages definetely still need more dmg. Bucc and aran too.

