2008-07-07, 05:50 PM
Hero Wrote:I remember numbers around this:
5 orb panic 1250%
10 orb panic 1650% (or 1750)
5 orb coma 750%
10 orb coma 1050%
and for brandish (I'm far too lazy to do maths right now really but) I do know that with 10 orb combo your combo multiplyer is x1,9 for 260% (each brandish hit)
so if you're range is 3000 ~ 5000
3000 x 1,9 = ____ x 2,6 = minimum
5000 x 1,9 = ____ x 2,6 = maximum
that's how I calculate my stuff really though it probably doesn't look like it makes any sense right now
well you kind of answered my question lol, but I was kind of more conserned with brandish. Advance combo is 30% and brandish is 260%.
So 290% doesnt sound right for brandish's damage. Is it 30% per orb?
so 290% brandish + 150% orbs = 440% damage per swing? That doesnt make sense to me. If its 440% damage per swing, then why doesnt assaulter outdmg brandish? Thats what I was trying to get at with the thread.


