2010-12-17, 02:48 PM
CarrionCrow Wrote:I was speaking about balance here. The nerf was right, but not without compensation. And while not growing on trees, they were immensely cheaper than any other weapon adding that kind of oomph. To achieve a 20% boost to other classes damage would take alot more than a few hundred millions, not to mention the weapons themselves aint excatly small fry in power. You get me wrong if you think I feel like every mage somehow deserved this because they are mages. I feel sad for the people that, like yourself, paid a good deal for them, but I do not feel anything towards the mages as a whole. I'd gladly sign any petiton to get you guys refunded in full.
That's the problem, there is no balance with removing the % bonus from elemental weapons while leaving the potential system in place.
Potential System = Advantages resulting from a majority of nx($$$)/in game currency.
Elemental Weapons = Minimal advantages resulting from a majority of in game currency/nx.
Both are available only to players with the appropiate funding.
Connections aside, if just by having an elemental weapon made a host for a boss run pick an evan over a funded nl, then I would
agree with nexon's reasoning for the announcement.
motomage Wrote:big bang needs some tweaking to be a better training skill. also... having big bang be main element for two mages and not for i/l is just... >___>
Agreed, I train faster with chain lightning than big bang. =/

