2008-09-14, 04:32 PM
(This post was last modified: 2008-09-14, 06:45 PM by VladTheLvr.)
Kill Stealing. It is fun, it is competitive, but at the same time it is against the ToS and unliked by the people being ksed. However after meeting a hermit today at STDs it made me reconsider the definition of stealing a kill. The sin was rude and inconsiderate of my opinion but brought up an important point. Since I was a dit training on STDs, I can only kill the things close to me and I can only kill one monster at a time, while the hermit had avenger, and the hermit can kill a wide ranged mob of six. Both of us OHKO the STDs 100% of the time, but he thinks that he is justified in his actions and that he is not kill stealing because-
*anything that is alive has not been attacked
*anything that I have not attacked is not my kill
Although the map is large and I could share it with another melee character, I would not be able to share in the described because the hermit can go through 75% or more of the map in 5 seconds while I can only go through 25% of the map in 5 seconds.
I am here to question several things about kill stealing because I do not know the answers myself.
*What is Nexon's definition of kill stealing?
If we establish the answer to that then we can eliminate our fears of being banned because we stole a kill
*What protocols apply when ranged and melee are trying to compete for a map?
Many warriors and non-fourth job dits often find themselves in these situations, so if we find out the rules for that we can establish a more friendlier approach to situations in hoodoos/voodoos and the like. The size of the map as well as the killing rate must be considered.
*What actions define a kill stealing situation in a public boss?
If we can figure out who presides over the boss in situations such Manu, Mushmom, or Pianus, then we can settle the debates of low levels arguing over high levels on who kills what.
*What constitutes as looting?
Although not kill stealing, it is a problem, there has been a number of situations where a scroll or a valuable item dropped and because of lack of space players argue over who gets what. I also hope to seek answers in bosses such as Pianus where drops are FFA and a number of players have participated in the fight, and they were not in the same party.
With that said I intend to make a guide of the responses to the thread so that people can settle such conflicts. I realize that the Global Maplestory community is certainly not the best, but if we could tackle this issue we can be a step closer to be a community that is nicer like supposedly that of KMS or JMS.
UPDATE 1
Seems to me that most repliers are in agreement with the fact that if someone comes in a map and starts killing stuff without your permission they are kill stealing. However it still leaves uncertainty with large public maps such as HHG1
*anything that is alive has not been attacked
*anything that I have not attacked is not my kill
Although the map is large and I could share it with another melee character, I would not be able to share in the described because the hermit can go through 75% or more of the map in 5 seconds while I can only go through 25% of the map in 5 seconds.
I am here to question several things about kill stealing because I do not know the answers myself.
*What is Nexon's definition of kill stealing?
If we establish the answer to that then we can eliminate our fears of being banned because we stole a kill
*What protocols apply when ranged and melee are trying to compete for a map?
Many warriors and non-fourth job dits often find themselves in these situations, so if we find out the rules for that we can establish a more friendlier approach to situations in hoodoos/voodoos and the like. The size of the map as well as the killing rate must be considered.
*What actions define a kill stealing situation in a public boss?
If we can figure out who presides over the boss in situations such Manu, Mushmom, or Pianus, then we can settle the debates of low levels arguing over high levels on who kills what.
*What constitutes as looting?
Although not kill stealing, it is a problem, there has been a number of situations where a scroll or a valuable item dropped and because of lack of space players argue over who gets what. I also hope to seek answers in bosses such as Pianus where drops are FFA and a number of players have participated in the fight, and they were not in the same party.
With that said I intend to make a guide of the responses to the thread so that people can settle such conflicts. I realize that the Global Maplestory community is certainly not the best, but if we could tackle this issue we can be a step closer to be a community that is nicer like supposedly that of KMS or JMS.
UPDATE 1
Seems to me that most repliers are in agreement with the fact that if someone comes in a map and starts killing stuff without your permission they are kill stealing. However it still leaves uncertainty with large public maps such as HHG1

