2010-12-15, 02:03 PM
iFrancisco Wrote:Assassinate is relatively useless now, sadly. The SB+BS combo will outdamage the assassinate+BS combo, and the former has more benefits over the latter as well (more coins for ME, criticals, more invincibility from BS).About Assassinate...
Like Devil said though, the real gem is ME which is extremely powerful now. In a scenario where a Shadower can spam ME (such as maybe CZak's bodies after a WDef) they will be extremely powerful. 4800%/sec with one of the highest damage ranges (I think only NLs [?] have a higher pure range) is hard to top, for any other class...
I did some more damage checks, and I have to say, with full charging (8 secs + 2 secs for Assi itself), I can't really tell what skill is more powerful, SB+SP+ME+MM or Assi Full-Charge.
When you fully charge Assassinate -without- SP, it's totally crap, it does the same old (still quite high damage per hit though...) Assassinate damage: 4 times (5*560%) = 4 hits of 2800% damage per 10 seconds = 11200% / 10 = 1120% DPS, which totally sux.
However, when you fully charge Assassinate -WITH- SP, it totally kicks ass, now it's like the old damage (without SP) -PLUS- some super bonus damage (I think it's near, if not higher then 200%):
--> 4 times (5*560%) = 4 hits of 2800% damage per 10 seconds = 11200%
--> 4 times (5*560%)*2 = 4 hits of 5600% damage per 10 seconds = 22400%
----> 11200+22400=33600% / 10 secs = 3360% DPS
That's near the 2808% DPS of SB+SP+ME+MM Combo. (I calculated it before somewhere on sp.net)
Too bad this only works when your damage range isn't that high, because the super bonus damage only comes with the FULL 8 secs charge (it's a really weird formula). And Shadowers with a high attack range (lets say 6000~10.000 and higher) will hit the new damage cap of 999.999 when fully charging.
For them, the SB+SP+ME+MM Combo is better, since that distributes the 4800% DPS (of ME+MM) on 15 hits, avoiding the 999.999 damage cap by FAR!

