2010-12-14, 01:29 AM
My personal opinion on the matter is that I dislike mason groups and feel that they shouldn't be incorporated into mafia games. They run too much of a risk of breaking the game, really, since they just add in one more thing that could end with supermasonry. I like the psychological aspects to a point, what with trying to figure out which (if any) of your group is mafia, but still. Masons (as the usual role of a 2-3 player town-aligned group that can talk) are fine in my eyes, but when everyone in the game is in one of those groups, things get... complicated. A little too complicated.

