2010-12-10, 07:58 PM
JoeTang Wrote:The difference is very insignificant, and it's really just about the bigger increase when you get more Orbs for Combo, compared to how Soul Charge doesn't change much going from 1 to 20; just get a comfortable Soul Charge timer. It does 100% elemental damage at all levels now I believe though so you do significantly more damage to Holy Weak.Actually, with Combo Attack's change to X% per orb, level 20 is 125% where level 1 is 103%. Soul Charge starts at 111% and ends at 130%. I'm thinking that unless I plan on fighting Holy-Resist mobs, I should get some Soul Charge first followed by maxed Driver, finishing Soul Charge, and then Combo Attack. At that point, I can save for Brandish and then Advanced Combo. The remaining points would go in Panic and Coma with the remaining in Booster or MP Recovery.

