I just realized I made a mistake. I forgot the new Final Attack. D:
FA has effect on the Hurricane formula, changing 140 + 2 sp to 140 + 2 sp + 0.4*150 = 200 + 2 sp. This has effect because now the +2 per sp has a less overall damage increase in %, and will make the breakpoint of when to add in Bow Expert much sooner.
Even worse, the breakpoint now depends on the Bowmasters attack from equips, since the +W.atk from Bow Expert has a significant contribution now. Let me try to explain. First the boring calculations, after that the results.
Let me first explain how I discovered it. Looking at 31 SP to distribute, what is better, 1 Hur 30 BE, or 30 Hur 1 BE? Here P2 are my own stats.
So 30 BE is stronger then 30 Hurricane! But what if I increase my attack to 300 (was 131 before)
Now 30 Hurricane is stronger! So now I changed my attack in a variable atk, and did the same for my dex and str. Then I calculated if I start with putting points in Hurricane, at how much SP in Hurricane I should put my first 2 points in Bow Expert? (2 points because the mastery of Bow Expert only increases every odd SP)
And the same vice versa: If I start with putting points in Bow Expert, when should I start with Hurricane?
Now we know in what attack range it becomes interesting: between 133 and 257 atk. Now I'm redoing the calculations in the first post, with an extra variable atk. Since whatever your attack is, Bow Expert and Hurricane are the first skills you will max, I do only the calculations where you can only put points in Bow Expert and Hurricane, and where you have 1 point in Concentrate (1 point in Sharp Eyes isn't recommended). Then calculate the best skillbuild for all possible attacks between 130 and 260.
As with the first post, AtkTruth calculates the damage of all possible skillbuilds, AtkLazy finds the maximum, AtkVeryLazy finds the maximum for all possible available SP, and AtkVeryVeryLazy finds the maximum for all possible available SP and all attacks between 130 and 260. Here are the results:
So for example, if you have an total attack of 175, then the skillbuild that will give you the best Hurricane damage will be 1 Concentrate -> 1 Bow Expert -> 5 Hurricane -> Every level 2 SP in BE and 1 in Hur -> Max Hurricane.
An easy way to calculate your attack without looking at your equips is using this formula, where MaxDamage is the highest damage in your damage range, as seen in your stats window, including attack potions and equips, excluding Concentrate:
Attack = MaxDamage/(4*DEX + STR) * 200/3
So for example, I have a MaxDamage of 5223, and I have a total of 637 Dex and 110 Str, then my attack is 5223/(4*637+110) * 200/3 = 131, so I should max Bow Expert first, and then Hurricane.
I hope I made it a bit clear. It is quite a bit more complicated then I thought. :S
FA has effect on the Hurricane formula, changing 140 + 2 sp to 140 + 2 sp + 0.4*150 = 200 + 2 sp. This has effect because now the +2 per sp has a less overall damage increase in %, and will make the breakpoint of when to add in Bow Expert much sooner.
Even worse, the breakpoint now depends on the Bowmasters attack from equips, since the +W.atk from Bow Expert has a significant contribution now. Let me try to explain. First the boring calculations, after that the results.
Let me first explain how I discovered it. Looking at 31 SP to distribute, what is better, 1 Hur 30 BE, or 30 Hur 1 BE? Here P2 are my own stats.
Code:
P2 = {131, 637, 110, 65, 45, 120, 150, 0, 0};
Hurricane[1, Expert[30, P2]]
Hurricane[30, Expert[1, P2]]
8.43557*10^8
8.0107*10^8Code:
P2 = {300, 637, 110, 65, 45, 120, 150, 0, 0};
Hurricane[1, Expert[30, P2]]
Hurricane[30, Expert[1, P2]]
1.72903*10^9
1.82668*10^9Code:
P1 = {atk, dex, str, 65, 45, 120, 150, 0, 0};
Table[Solve[Hurricane[i + 2, Expert[1, P1]] == Hurricane[i, Expert[3, P1]], atk][[1, 1, 2]], {i, 1, 28}]
{166.93, 169.691, 172.488, 175.321, 178.192, 181.101, 184.049,
187.037, 190.066, 193.135, 196.247, 199.402, 202.601, 205.845,
209.135, 212.471, 215.856, 219.289, 222.773, 226.307, 229.894,
233.534, 237.228, 240.979, 244.786, 248.652, 252.577, 256.564}Code:
Table[Solve[Hurricane[1, Expert[i + 2, P1]] == Hurricane[3, Expert[i, P1]], atk][[1, 1, 2]], {i, 1, 28}]
{166.93, 165.93, 164.396, 163.396, 161.871, 160.871, 159.355,
158.355, 156.847, 155.847, 154.348, 153.348, 151.857, 150.857,
149.374, 148.374, 146.898, 145.898, 144.431, 143.431, 141.97,
140.97, 139.517, 138.517, 137.071, 136.071, 134.632, 133.632}Now we know in what attack range it becomes interesting: between 133 and 257 atk. Now I'm redoing the calculations in the first post, with an extra variable atk. Since whatever your attack is, Bow Expert and Hurricane are the first skills you will max, I do only the calculations where you can only put points in Bow Expert and Hurricane, and where you have 1 point in Concentrate (1 point in Sharp Eyes isn't recommended). Then calculate the best skillbuild for all possible attacks between 130 and 260.
Code:
AtkTruth[n_, stats_] := Table[If[{Element[n/2, Integers], i == If[n > 30, 30, n]} == {False, True} || i > n || n - i > 30, 0,
((Concentrate[1, stats][[8]]/360)*Hurricane[i, Expert[n - i, Concentrate[1, stats]]] +
((360 - Concentrate[1, stats][[8]])/360)*Hurricane[i, Expert[n - i, stats]])],
{i, 0, If[n > 30, 30, n]}]
AtkLazy[sp_, stats_, a_] := Module[{table, max, pos}, {table = AtkTruth[sp, stats] /. {atk -> a}; max = Max[table];
pos = Flatten[Position[table, max] - 1]; Delete[pos, 0], sp - pos[[1]]}]
AtkVeryLazy[stats_, a_] := Table[Join[{i}, AtkLazy[i, stats, a]], {i, 1, 60}]
AtkVeryVeryLazy = Table[Join[{a}, AtkVeryLazy[P3, a]] // TableForm, {a, 130, 260}]As with the first post, AtkTruth calculates the damage of all possible skillbuilds, AtkLazy finds the maximum, AtkVeryLazy finds the maximum for all possible available SP, and AtkVeryVeryLazy finds the maximum for all possible available SP and all attacks between 130 and 260. Here are the results:
| Atk | ||||
|---|---|---|---|---|
| 0-133 | 29 BE | 30 Hur | ||
| 134 | 27 BE | 1 Hur 2 BE | 30 Hur | |
| 135-137 | 25 BE | 1 Hur 2 BE | 30 Hur | |
| 138-139 | 23 BE | 1 Hur 2 BE | 30 Hur | |
| 140-142 | 21 BE | 1 Hur 2 BE | 30 Hur | |
| 143-144 | 19 BE | 1 Hur 2 BE | 30 Hur | |
| 145-147 | 17 BE | 1 Hur 2 BE | 30 Hur | |
| 148-150 | 15 BE | 1 Hur 2 BE | 30 Hur | |
| 151-152 | 13 BE | 1 Hur 2 BE | 30 Hur | |
| 153-154 | 11 BE | 1 Hur 2 BE | 30 Hur | |
| 155-157 | 9 BE | 1 Hur 2 BE | 30 Hur | |
| 158-159 | 7 BE | 1 Hur 2 BE | 30 Hur | |
| 160-162 | 5 BE | 1 Hur 2 BE | 30 Hur | |
| 163-164 | 3 BE | 1 Hur 2 BE | 30 Hur | |
| 165-167 | 2 Hur | 2 BE 1 Hur | 30 Hur | |
| 167-170 | 3 Hur | 2 BE 1 Hur | 30 Hur | |
| 171-172 | 4 Hur | 2 BE 1 Hur | 30 Hur | |
| 173-175 | 5 Hur | 2 BE 1 Hur | 30 Hur | |
| 176-178 | 6 Hur | 2 BE 1 Hur | 30 Hur | |
| 179-181 | 7 Hur | 2 BE 1 Hur | 30 Hur | |
| 182-184 | 8 Hur | 2 BE 1 Hur | 30 Hur | |
| 185-187 | 9 Hur | 2 BE 1 Hur | 30 Hur | |
| 188-190 | 10 Hur | 2 BE 1 Hur | 30 Hur | |
| 191-193 | 11 Hur | 2 BE 1 Hur | 30 Hur | |
| 194-197 | 12 Hur | 2 BE 1 Hur | 30 Hur | |
| 198-200 | 13 Hur | 2 BE 1 Hur | 30 Hur | |
| 201-203 | 14 Hur | 2 BE 1 Hur | 30 Hur | |
| 204-206 | 15 Hur | 2 BE 1 Hur | 30 Hur | |
| 207-210 | 16 Hur | 2 BE 1 Hur till 28 Hur | 29 BE | 30 Hur |
| 211-213 | 17 Hur | 2 BE 1 Hur till 28 Hur | 29 BE | 30 Hur |
| 214-216 | 18 Hur | 2 BE 1 Hur till 28 Hur | 29 BE | 30 Hur |
| 217-220 | 19 Hur | 2 BE 1 Hur till 28 Hur | 29 BE | 30 Hur |
| 221-223 | 20 Hur | 2 BE 1 Hur till 28 Hur | 29 BE | 30 Hur |
| 224-227 | 21 Hur | 2 BE 1 Hur till 28 Hur | 29 BE | 30 Hur |
| 228-231 | 22 Hur | 2 BE 1 Hur till 28 Hur | 29 BE | 30 Hur |
| 232-234 | 23 Hur | 2 BE 1 Hur till 28 Hur | 29 BE | 30 Hur |
| 235-238 | 24 Hur | 2 BE 1 Hur till 28 Hur | 29 BE | 30 Hur |
| 239-242 | 25 Hur | 2 BE 1 Hur till 28 Hur | 29 BE | 30 Hur |
| 243-246 | 26 Hur | 2 BE 1 Hur till 28 Hur | 29 BE | 30 Hur |
| 247-250 | 27 Hur | 2 BE 1 Hur till 28 Hur | 29 BE | 30 Hur |
| 251+ | 28 Hur | 29 BE | 30 Hur |
So for example, if you have an total attack of 175, then the skillbuild that will give you the best Hurricane damage will be 1 Concentrate -> 1 Bow Expert -> 5 Hurricane -> Every level 2 SP in BE and 1 in Hur -> Max Hurricane.
An easy way to calculate your attack without looking at your equips is using this formula, where MaxDamage is the highest damage in your damage range, as seen in your stats window, including attack potions and equips, excluding Concentrate:
Attack = MaxDamage/(4*DEX + STR) * 200/3
So for example, I have a MaxDamage of 5223, and I have a total of 637 Dex and 110 Str, then my attack is 5223/(4*637+110) * 200/3 = 131, so I should max Bow Expert first, and then Hurricane.
I hope I made it a bit clear. It is quite a bit more complicated then I thought. :S

