2010-12-10, 03:30 AM
FanaticRat Wrote:Not exactly, there is still the problem of mechanics. In a fight between an NL and a Hero, the NL will curbstomp the Hero. The Hero has poor mobility and a lack of ranged attacks outside of ground smash (which doesn't seem to have all that amazing range to begin with), whereas the NL has a fast, powerful ranged attack in Triple Throw, and not only that, he can quickly escape from the Hero with Haste and Flash Jump, even jump over the Hero when (if) he's cornered, and has a skill which allows him to siphon health from the Hero. In this scenario it doesn't matter if the stats and levels are balanced, the way the skills inherently work is not.
Well if defense works, a hero would be able to reduce the damage of the NL by a ton.
But yea, will be interesting how nexon plans to balance it.

