2010-12-10, 02:44 AM
Hotshot Wrote:Maybe I'm underestimating the changes in training maps, but last time I checked iron arrow/arrow bomb does not kill everything evenly leaving 0 stragglers. If you finish a mob and there's one monster a bit ahead, or maybe a single spawn behind you, it's generally a good idea to go ahead and shoot it with a single-target attack. Strafe is only slightly weaker than double shot, and is more consistent in its damage, making it better for cleanup purposes. 1 skillpoint will not break a sniper or ranger build by any means, nor will a small reduction in a type of skill you don't really use that often since there is NO boss you need to dps at by level 90. I don't know if you look at snipers/rangers from some sort of 'text adventure game' point of view, but waiting until level 98, 28 levels into 3rd job, before adding a single point into strafe is simply not in the spirit of the game or the class. This isn't a dayjob, why would anyone want to deprive themselves of a bit of cheap and useful flash? I just think you should mention it as an option in your explanation following your build, that's all.
If people want to put a single skill point into Strafe, then they can do it. I'm not going to tell them to though because it's stupid.
darksyte Wrote:just some food for thought, before resets were given out and i had my 1 point in strafe i was able to consistently and easily pin most bosses in the dojo up until about frank. after the reset ive been using double shot and the delay between attacks is giving the bosses more of a chance to break the pin where strafe was a tighter stream of arrows and also felt a lot faster. seeing how at level 84 i still get an easy 14% per 10 minute solo run its something to consider.
This makes no sense at all.

