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Magic crash details
#13
Magic crash doesn't even work on bone fish in Aqua, it doesn't cancel but it seals it from ever using it at all. If you have 3 warriors with magic crash you cast 1 at the start and then follow up with the other 2 and finally the 1st person recasting again making sure bosses will never ever cast another buff again. This will help you cut your bossing time by 30% usage time if not 50% since bosses like HT loves to use those super def ups. It took my squad almost an hr just to take out the stupid 1st Chaos HT preliminary head in pre BB with only 8 attackers and most of them are only at an "ok" range nothing godlike at all. The super def ups are important to seal away, if you don't think so then I suppose you need some more experience in bossing runs.

We used to prioritize canceling armor buffs for heroes or bishops back in 1st generation HT days when we were so much weaker back then with probably 1/4-1/8 of our current damage output/range now. The lower the defense the boss has the more the damage the rest of your party is gonna do to the boss. Pirates and expedition squads didn't even exist back then.

edit: Oh and there's an icon debuff on the target after you cast magic crash its bright purple so its kind of easy to notice I guess. However, I'm not sure if other debuffs might block out the animation so this is important to consider. Use of Skype and the like should be useful here I suppose.
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Messages In This Thread
Magic crash details - by Lumancer - 2010-12-08, 11:02 PM
Magic crash details - by ultimax21 - 2010-12-08, 11:07 PM
Magic crash details - by Lumancer - 2010-12-09, 12:31 AM
Magic crash details - by MetaSeraphim - 2010-12-09, 12:33 AM
Magic crash details - by Lumancer - 2010-12-09, 12:39 AM
Magic crash details - by Jamie_Kurosawa - 2010-12-09, 12:54 AM
Magic crash details - by Resonance - 2010-12-09, 01:34 AM
Magic crash details - by JoeTang - 2010-12-09, 01:38 AM
Magic crash details - by Resonance - 2010-12-09, 01:41 AM
Magic crash details - by ultimax21 - 2010-12-09, 01:43 AM
Magic crash details - by Jamie_Kurosawa - 2010-12-09, 02:26 AM
Magic crash details - by CarrionCrow - 2010-12-09, 02:31 AM
Magic crash details - by ultimax21 - 2010-12-09, 02:46 AM
Magic crash details - by dpeterlin - 2010-12-09, 02:47 AM
Magic crash details - by Resonance - 2010-12-09, 02:56 AM
Magic crash details - by PeePeeAyeDeeKay - 2010-12-09, 03:02 AM
Magic crash details - by CarrionCrow - 2010-12-09, 03:16 AM
Magic crash details - by Kalovale - 2010-12-09, 03:27 AM
Magic crash details - by CarrionCrow - 2010-12-09, 03:31 AM
Magic crash details - by Stereo - 2010-12-09, 10:05 AM
Magic crash details - by SaptaZapta - 2010-12-09, 10:17 AM
Magic crash details - by Dusk - 2010-12-09, 10:23 AM
Magic crash details - by Stereo - 2010-12-09, 10:28 AM
Magic crash details - by Dual - 2010-12-09, 10:51 AM
Magic crash details - by Stereo - 2010-12-09, 11:28 AM
Magic crash details - by octopusprime - 2010-12-12, 07:17 AM
Magic crash details - by Hanabira.Kage - 2010-12-12, 07:28 AM
Magic crash details - by WillDaSnail - 2010-12-12, 07:32 AM
Magic crash details - by CarrionCrow - 2010-12-12, 07:53 AM
Magic crash details - by sicnarf - 2010-12-12, 01:04 PM
Magic crash details - by Johnson - 2010-12-12, 01:15 PM
Magic crash details - by Kaasoljoyyx - 2010-12-12, 01:23 PM
Magic crash details - by octopusprime - 2010-12-12, 03:33 PM
Magic crash details - by moore4me - 2010-12-21, 10:46 PM
Magic crash details - by Stereo - 2010-12-21, 11:08 PM
Magic crash details - by WillDaSnail - 2010-12-22, 12:44 AM
Magic crash details - by MysticHLE - 2010-12-22, 07:22 PM
Magic crash details - by Firebirdies - 2010-12-31, 06:44 AM
Magic crash details - by modular - 2010-12-31, 02:15 PM
Magic crash details - by SaptaZapta - 2011-01-05, 07:13 PM
Magic crash details - by modular - 2011-01-07, 02:53 AM

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