2010-12-08, 03:24 AM
To me they fixed a lot of things that have needed to be fixed since the beginning, but if you're going to go all out, go all out...
- Add skill reset even if for an NX fee, even though it should be free
- Get the monster book back in there (hopefully that's on the agenda)
- I really feel HP/MP should have been reset so that HP washing is negligible, I say this as a player who has done it a lot. I don't think anyone should permanently benefit from something that is no longer exploitable.
- It's hard to say at this point, but I hope all the odds and ends in the quest log are fixed. Since all levels can do all PQs I am hoping that this is the case for certain ones. Repeatable quests that couldn't be resolved in the quest log are hopefully taken care of (i.e. Amoria: Class specific quest). The handy light bulb on the mini-map is useful but I'm already noticing it isn't consistent with my "available" quests in my log. For instance, my Victoria Island "Available" tab is empty, yet I have a solitary light bulb over Kerning City on the world map. Peculiar.
- Axe vs Sword is a total bummer for me - no uniqueness there, but it's nice being equal I guess.
The ceiling for damage has taken a pomegranate all over the ceiling for difficulty in the game too, I hope that is addressed soon.
Those are my few gripes, but I do love the new resolution, the changes in the convenience for maps, the usefulness of the new world map, the new skillsets (as a hero I was not personally burned).
Feeling a bit ambivalent about the patch I guess. Will have to give it some time to sink in.
- Add skill reset even if for an NX fee, even though it should be free
- Get the monster book back in there (hopefully that's on the agenda)
- I really feel HP/MP should have been reset so that HP washing is negligible, I say this as a player who has done it a lot. I don't think anyone should permanently benefit from something that is no longer exploitable.
- It's hard to say at this point, but I hope all the odds and ends in the quest log are fixed. Since all levels can do all PQs I am hoping that this is the case for certain ones. Repeatable quests that couldn't be resolved in the quest log are hopefully taken care of (i.e. Amoria: Class specific quest). The handy light bulb on the mini-map is useful but I'm already noticing it isn't consistent with my "available" quests in my log. For instance, my Victoria Island "Available" tab is empty, yet I have a solitary light bulb over Kerning City on the world map. Peculiar.
- Axe vs Sword is a total bummer for me - no uniqueness there, but it's nice being equal I guess.
The ceiling for damage has taken a pomegranate all over the ceiling for difficulty in the game too, I hope that is addressed soon.
Those are my few gripes, but I do love the new resolution, the changes in the convenience for maps, the usefulness of the new world map, the new skillsets (as a hero I was not personally burned).
Feeling a bit ambivalent about the patch I guess. Will have to give it some time to sink in.

