2010-12-07, 05:01 AM
0^2 Wrote:Heavens Hammer is a viable attack? Since when? Anyway what im saying is Heroes have a way to super power themselves for bosses making blasts high damage % a moot point despite all the other bonuses they could have. Few bosses have weaknesses so the whole elemental advantage shtick is meaningless. Oh i suppose Pianus and a couple of Zakum arms account for all the rest of the time Heroes are superior right? Oh right it doesn't because Heroes can hit many arms at once then crush the body into pebbles with Enrage.People always underestimate the power of decreasing several monster's HP to 1, but my point is that Paladins have several skills and are able to more easily adapt to different situations. Heroes have only one an are no where near as good as adapting to more situations.
It also makes sense that a Paladin would be weaker against neutral targets, especially because they are a defensive class and the Hero is practically pure offense (with the exception of some shared skills). Logically focusing on defense and offense would produce a warrior that does less damage than a warrior that focused on pure offense.
Anyway...
Bosses over 100:
Fire Weak:
Pianus
Big Foot
Azure Ocelot
Scarlion
Relik
Body Guard A
The Boss
Munin
Ice Weak:
Manon
Scarlet Phoenix
Kacchuu Musha
Hsalf
Targa
Body Guard B
Hugin
Lightning Weak:
Headless Horseman
Kacchuu Musha
Anego
Lilynouch
Black Crow
Holy Weak:
Scarlet Phoenix
Azure Ocelot
Kacchuu Musha
Anego
Neutral (or lacks complete elemental resistance):
Leviathan
Dodo
Snowman
Papulatus
Red Nirg
Zakum
Lyka
HT
Dunas Type D
Pink Bean
Soloman
Rex
Feudal Lord
Resistant to all of the above:
Ergoth
Margana
Krexel
Ariel
I love it when people pretend that there are no elementally weak bosses.

