2010-12-06, 04:00 PM
ghostofhalo Wrote:I'm not looking for ideal matches. I'm saying that an attack that hits 3 targets should deal more than an attack that hits 6 targets. If Enrage buffs that attack 60% and decreases targets to 1, it should compete with other 1v1 skills. Blast gains power from elemental advantage and crit rate, Sacrifice (in theory) gains damage as the monster has more defense, and Brave Slash should be on the middle ground with raw damage and no elemental advantage. There is no reason a skill should fail so terribly that it's a joke to consider an attack when all other 1v1 attacks at the same level and attacks that hit double the mob count can outdamage it.
Mind showing me how you're doing your raw damage % calculations for Hero vs. Paladin? Intrepid Slash vs. ACB, that is.

