2010-12-04, 03:36 PM
ThaKakarot Wrote:I read on Basil that the dmg cap really pineapples over CL for high lvl I/L Archmages, losing you up to 2.3 mill dmg.
Spoiler
If this is true, it kinda sucks
>I read on Basil
hurrrr
Since when do I/L mages have constant last stage infinity, infinite Cheeses, guaranteed lightning weak, +60% critical minimum damage, 100% critical rate and 100% ITD?
The game is balanced to KMS. KMS's highest MATK buff is +35 from a Cash Shop Item as far as I know. They don't even have Elemental Staves. It's not their job to make content that doesn't even exist in their version work for their version. That's GMS's job.
A boss with over 3m HP that's lightning weak doesn't even exist in KMS. He's basically crying over the fact that he wastes millions of mesos to buff himself to 11HKO Black Crow with Chain Lightning, but the damage cap limits him to only 35HKO. Nothing of value is lost, get over it.


