2010-12-02, 04:42 PM
ghostofhalo Wrote:Brave Slash was reduced to 225% per hit and has a higher delay. Without Holy Weak (simple Dual Charging), Blast causes 519.9375% per hit. Brave Slash then excels by a mere 2% more damage. However, this is factoring two skills alone. Factoring the whole class' abilities (Rage vs. Divine Armor that stacks with attack pots and 20% more mastery for starters), Paladins already outdamage Heroes by a fair amount. Throwing Dark Knight in the mix, and Heroes are still faily weak when Sacrifice is thrown in.
And on 3 mobs you f'ucking destroy everyone. I'm really not seeing why heroes need to be buffed.

