2010-12-01, 06:18 PM
CarrionCrow Wrote:Where in the world did you come up with this notion? Survivability increases thats for sure, so you might save in on charms. You lever faster at earlier levels but that does not take away the use for 2x EXP, especially since family system no longer provides you with great EXP buffs. But the main iffyness of your claim is about potential system. A common problem with people and their idea of Big Bang is that every character will be brutish in power, but at the same time they seem to forget that monsters are getting harder to kill. I dare say that people gonna find it harder to kill high level monsters unless they have some decent potential on their gear than it is to kill skeles and chief oblivion guardians without it pre BB. So nothing about BB really support your claim. Sorry to burst your ballon. xPI will disagree with your claim on you need nice potential gear to last out on high leveled monsters(and or bosses if you meant that). A few of my guildies banded together and made KMS accounts in the same world. They made a hero, dk, i/l mage, and a shadower. According to them their power compared to what it is in GMS is almost an astronomical increase. Taking down Zakum solo in about 15-20 minutes with some basic potential gear. They also seem to have no problem training and very much see it less as a chore and more of an fun experience. But according to them they can still very much take bosses as well as other people can and they're barely funded. Does this mean it doesn't matter if you have great potential gear you won't be ahead? By all means no. The point across is even with the simplest of potential on gear they can still very much hold their own even if they are out shadowed by insane 10 billion meso funding.

