2010-12-01, 06:11 AM
JoeTang Wrote:Unlike you, I've actually played these classes with Final Attack, and it doesn't provide a significant or noticeable bonus in training.
It serves as a slight annoyance actually, cause 40% of the time it immediately unstuns one of Coma/Shout's targets, and it's doing so little damage that the 25% damage bonus on stunned targets is basically meaningless.
I mean, you could have a 187.5% FA, or you could have a 300%x2 Brandish.
I'm not sure where the threshold is that FA actually adds less damage than doing 25% extra on the next hit, but it was noticeable when I was training my Crusader/Hero.
And of course it means the monster can use its magic attack sooner. Why they gave Crusaders interruptible stun, I'm not sure. It makes Chance Attack pretty useless soloing.

