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Post-Reconstruction Dual Blade SP help
#6
Concerning triple stab vs slash storm, slash storm can't be spammed and when you're near cliffs it becomes quite troublesome because you might just move right off. It's better to use triple stab in most cases however, it used to hit 3 targets and got reduced to only 2 so mobbing wise you really don't have much to use so early in lvls. If you're aiming for later levels, you can pretty much drop triple stab altogether because it becomes completely replaced at 3rd job.

Betweens 3rd job and 3rd+ there are some disputes because people have their own playstyles. Pure damage wise Flying assaulter combo + bloody storm gives more damage than Flying assaulter + tornado spin. However, most people would use the 2nd combo to rush the mobs all at the wall and spam upper stab. Pure preference here, I don't think there's much of a difference that early in levels especially if you're able to use just 1 combo set and finish them off (provided you have decent gears). I mostly use Bloody storm for its invincibility frames and its ability to come out so fast that it pretty much combos with any skill that you would use.

So if you want to pick a combo set for 3rd and 3rd+: (you can probably throw in lvl 1 upperstab as well since it spams better than slash storm)
1) Flying assaulter lvl 10 + maxed Tornado spin + max mirror image then max Flying Assaulter
2) Flying assaulter maxed + bloody storm maxed then max mirror image

Owl Spirit I'd hate to say but IT IS useless. A 49% chance of 1hko isn't reliable at all and such a time waster along with its cooldown which slows you down even more. That's besides the skill attack limit it has which can turn off the buff even if you just whacked air because it counts as an attack. Thanks to the new damage cap unless theres a mob with probably 20-50mil hp that can be instantly ko'ed, then its pretty much pointless for you if you can pull off 1mil hits.

I won't argue much about Chains of Hell though, I'll admit it just seems useless unless you want to take advantage of its invincibility frames, lvl 1 should do the job easily for this. Fatal Blow I don't have much to say either, it sucks; the only reason why it was good at all for bossing for early lvls was because it has a longer reach than triple stab which helps when you're getting knocked back so much (Restructured patch changed this).
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Post-Reconstruction Dual Blade SP help - by ultimax21 - 2010-11-28, 03:23 AM
Post-Reconstruction Dual Blade SP help - by Steel - 2010-12-08, 07:27 PM

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