2010-11-27, 09:12 PM
Actually, calculating such score doesn't really prove that a monster is good training wise.
Some monsters have very good ratios, but there are many factors that can turn them into complete pieces of crap.
A good HP:EXP ratio with a bad spawn / map layout turns a monster into a bad deal.
.
But if you want to consider HP, EXP, Map Layout, Spawn and such factors, it'd be the same as considering common knowledge, it'd be easy as that, you'd just use numbers on unnecessary calculations.
Some things can't really be numerically expressed or calculated. It'd be better to analyze the things on how they are in the game itself.
Some monsters have very good ratios, but there are many factors that can turn them into complete pieces of crap.
A good HP:EXP ratio with a bad spawn / map layout turns a monster into a bad deal.
.
But if you want to consider HP, EXP, Map Layout, Spawn and such factors, it'd be the same as considering common knowledge, it'd be easy as that, you'd just use numbers on unnecessary calculations.
Some things can't really be numerically expressed or calculated. It'd be better to analyze the things on how they are in the game itself.

