2010-11-21, 10:23 PM
6 fire + 6 lightning should be 121.5% damage, which is even closer.
It's easier to look at it in terms of what percent gains each SP gets.
With an elemental advantage, the first point is more valuable:
Note this is Fire(with fire weak), dual charging (with lit weak), and Ice(with ice weak).
So practically speaking only the first point in Lighting is a good idea before you've maxed your other charge. But then it only lasts 10 seconds... if you need 6 points to be "worth it" then you're getting 5.5% for 6 SP, instead of 6% from your primary charge.
Lightning is only a "good idea" if you can stand to use level 1~4 (10-40 seconds) and you're exclusively training on neutral mobs. It's only worth it at level 1-2 on elemental (Fire/Ice targets).
It's easier to look at it in terms of what percent gains each SP gets.
| Skill | SP | Percent |
|---|---|---|
| Fire | 1 | 11% |
| Fire | 2-20 | 1% |
| Lightning | 1 | 3% |
| Lightning | 2-20 | 0.5% |
| Ice | 1-20 | 1% |
With an elemental advantage, the first point is more valuable:
| Skill | SP | Percent |
|---|---|---|
| Fire | 1 | 66.5% |
| Fire | 2-20 | 1.5% |
| Lightning | 1 | 4.5% |
| Lightning | 2-20 | 0.75% |
| Ice | 1 | 51.5% |
| Ice | 2-20 | 1.5% |
Note this is Fire(with fire weak), dual charging (with lit weak), and Ice(with ice weak).
So practically speaking only the first point in Lighting is a good idea before you've maxed your other charge. But then it only lasts 10 seconds... if you need 6 points to be "worth it" then you're getting 5.5% for 6 SP, instead of 6% from your primary charge.
Lightning is only a "good idea" if you can stand to use level 1~4 (10-40 seconds) and you're exclusively training on neutral mobs. It's only worth it at level 1-2 on elemental (Fire/Ice targets).

